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Text File  |  2004-01-29  |  54KB  |  1,428 lines

  1. ∩╗┐# 
  2. # Language file for Sinlges - F.U.Y.L
  3. # Edit with multibyte (utf8) editor for special characters
  4. # Words starting with # are only comments and should not be translated. Words in the first Column (in gray) should also not be translated, only the ones in column B. Only column C should be changed by the translator and no cells should be inserted or moved.
  5.  
  6. # section for activities
  7. # pie menu
  8. pm_sitdown = Sit down
  9. pm_bath = Have a bath
  10. pm_clean = Clean
  11. pm_sitToilet = Go to the loo
  12. pm_sleep = Sleep
  13. pm_sleepSofa = Have a nap
  14. pm_takeBoardgame = Board game
  15. pm_takeNovel = Book
  16. pm_takeSpecBook = Non-fiction book
  17. pm_box = Box
  18. pm_takePictures = Photo session
  19. pm_takeFood = Get food
  20. pm_chat = Chat
  21. pm_play = Play
  22. pm_washDishes = Wash up
  23. pm_open = Open
  24. pm_close = Close
  25. pm_paint = Paint
  26.  
  27. pm_friendship = Friendship...
  28. pm_romance = Romance...
  29. pm_erotic = Sensuality...
  30. pm_other = Other...
  31. --pm_talk = Talk...
  32. --pm_tender = Tenderness...
  33.  
  34. pm_talkCasual = Smalltalk
  35. pm_talkFlirt = Flirt
  36. pm_talkHobby = Hobbies
  37. pm_talkRelation = Conversation
  38. pm_talkCompliment = Pay a compliment
  39. pm_talkJoke = Tell a joke
  40. pm_talkILoveYou = Declare love
  41. pm_talkMarryMe = 
  42. pm_talkArgue = Argue
  43. pm_talkComfort = Comfort
  44. pm_talkTease = Tease
  45. pm_talkGossip = Gossip
  46.  
  47. pm_talkCutscene = Talk
  48.  
  49. pm_kissFriendly = Tender kiss
  50. pm_kissNice = 
  51. pm_kissIntimate = Romantic kiss
  52. pm_kissSexy = Passionate kiss
  53. pm_holdNice = Hug
  54. pm_holdBehind = Hug from behind
  55.  
  56. pm_kiss = Kiss...
  57. pm_kissBed = Kiss
  58. pm_pettingBed = Pet
  59. pm_sexBed = Have sex
  60. pm_getIntimate = Smooch
  61. pm_getIntimateSofa = Snog on the sofa
  62. pm_getIntimateBed = Snog in bed
  63.  
  64.  
  65.  
  66. pm_controlElaine = Direct Linda
  67. pm_controlMike = Direct Mike
  68. pm_eat = Eat
  69. pm_eatSnack = Snack
  70. pm_eatVegSnack = Vegetarian snack
  71. pm_eatBreakfast = Have breakfast
  72. pm_eatSupper = Have lunch
  73. pm_eatDinner = Have supper
  74. pm_enterPool = Get into the pool
  75. pm_makePushups = Do Push-Ups
  76. pm_dance = Dance
  77. pm_rockMusic = Rock music
  78. pm_danceMusic = Dancing music
  79. pm_switchOff = Switch off
  80. pm_switchOn = Switch on
  81. pm_cook = Cook
  82. pm_callFriends = Call friends
  83. pm_callPizza = Call for a pizza
  84. pm_eatPizza = Have a pizza
  85. pm_callOffice = Call tax office
  86. pm_swim = Go for a swim
  87. pm_shower = Have a shower
  88. pm_washHands = Wash hands
  89. pm_brushTeeth = Brush teeth
  90. pm_makeHair = Do hair
  91. pm_gotoWork = Go to work
  92. pm_goOut = Go out
  93. pm_goBuyGift = Buy present
  94. pm_bringOutTrash = Take rubbish out
  95. pm_gotoCountry = Take a trip to the beach house
  96. pm_fromCountry = Arrive
  97. pm_gotoCity = Return to the city
  98. pm_fromCity = Arrive
  99.  
  100. pm_train = Work out
  101. pm_wathTV = Watch telly
  102. pm_repair = Repair
  103. pm_giveGift = Hand over present
  104. pm_walk = Walk
  105. pm_exitPool = Get out of the pool
  106.  
  107. pm_watchRomantic = Romantic film
  108. pm_watchNews = News
  109. pm_watchAction = Action film
  110. pm_watchSitcom = Comedy
  111. pm_watchHorror = Horror film
  112. pm_watchJoin = Watch telly together
  113.  
  114. pm_cleanFloor = Vacuum floor
  115.  
  116. pm_unpack = Unpack a box
  117.  
  118. # section for archtypes
  119. archtype_BOSS = Helen
  120. archtypeDesc_BOSS = Helen is the hard nosed business lady on her way to the top. She has no time for playing games and tends to tell people frankly what's what. You'd better not mess with her. All the same she likes working in a team and is completely loyal to her friends. She earns a lot of money but works hard for it.
  121.  
  122. archtype_SEDUCTRESS = Natasha
  123. archtypeDesc_SEDUCTRESS = Natasha is an enigmatic and seductive woman. She adores diamonds, gold and fast cars and considers them her due. She twists men around her little finger. All of them. All of the time. Natasha might be using her special skills working for the government or an international company. Nobody knows her real identity - except for her unsuspecting flat mate. 
  124.  
  125. archtype_SPUNKY_KID = Lisa
  126. archtypeDesc_SPUNKY_KID = Lisa is a great sport. She's always ready for a party or even a session playing computer games. She's the 'girl next door', a great best friend - she might work as a photographer, a secretary, on a newspaper or in a cafe. 
  127.  
  128. archtype_FREE_SPIRIT = Linda
  129. archtypeDesc_FREE_SPIRIT = Linda is a hip urban girl and a creative genius. She never buys an outfit off the shelf and she would love to conquer the whole world with her wacky ideas. A student of art or a fashion designer, a florist or musician - such are the choices for her professional life.
  130.  
  131. archtype_INNOCENT_GIRL = Tom
  132. archtypeDesc_INNOCENT_GIRL = Even as a little boy, Tom preferred dressing up his sister's dolls to playing with his toy train. Meanwhile, he has turned his passion for new styles and outfits into a career and he is getting on well. There's just one thing he's missing: the right partner. After all, these short-lived affairs won't help his personal growth...
  133.  
  134. archtype_SCIENTIST = Ellen
  135. archtypeDesc_SCIENTIST = Ellen is heavily into technology and science, which doesn't prevent her from exuding an air of barely tamed passion. Intelligent, clever and sexy, Ellen is a very special lady indeed and could be the woman of your dreams.
  136.  
  137. archtype_ACTIVIST = Red
  138. archtypeDesc_ACTIVIST = Conservationist, champion of the down-and-outs in the streets, the macho man's worst nightmare - Red is forever fighting for the just cause. She never backs down before a battle is won (and the next one is already lined up). 
  139.  
  140. archtype_NURSE = Miriam
  141. archtypeDesc_NURSE = A good listener and an enjoyable companion, Miriam is someone everybody likes to have around. She's altruistic and puts other people's needs before her own. Her ideal job would be nursing.
  142.  
  143.  
  144. archtype_CHIEF = Mark
  145. archtypeDesc_CHIEF = Mark is the manager or head of an up-and-coming company. He's the ultimate alpha male and possesses a natural authority. His power and money lend him a certain sex appeal. He is resolute and purposeful but can be stubborn and inflexible as well. 
  146.  
  147. archtype_BAD_BOY = Bad Boy Bob
  148. archtypeDesc_BAD_BOY = Every girl at school dreamed of dating him - and probably would have wet themselves if he'd ever asked them. He's a rebel at heart and won't accept orders from anyone. Charismatic and clever, he cannot hide a bitter streak.
  149.  
  150. archtype_BEST_FRIEND = Bernie
  151. archtypeDesc_BEST_FRIEND = Bernie likes to wear colourful knitted sweaters and Birkenstocks. The caring type, he supports women's lib and is proud not to be hip. His altruism might lead him to work as a nursery teacher, and his zest for social issues might have induced him to take up social science studies. 
  152.  
  153. archtype_CHARMER = Mike
  154. archtypeDesc_CHARMER = Mike is a real party animal and entertainer. He's never short of a smart answer, likes to flirt and usually turns up with a new girl every week. Except that right now he's sharing a flat with a real cutie...
  155.  
  156.  
  157. archtype_LOST_SOUL = Nicolas
  158. archtypeDesc_LOST_SOUL = He is enigmatic and people feel there might be a tragic secret somewhere in his past. It's easy to hurt him, but he has a keen mind. Creative and always on his own, he could certainly be a good musician or painter. 
  159.  
  160. archtype_PROFESSOR = Deryl
  161. archtypeDesc_PROFESSOR = Not really a romantic hero at first glance, Deryl is the typical computer nerd: introverted, playful and a bit messy. Hacking in code and working with computers, that's Deryl's idea of a life. And who knows - this might even make him rich and famous one day...
  162.  
  163.  
  164. archtype_SWASHBUCKLER = Jack
  165. archtypeDesc_SWASHBUCKLER = Action, action and more action, that's Jack's motto. He stumbles into trouble as easily as he pulls himself out of it again. A courageous daredevil, he is apt to draw the people around him into his own private shambles. You'll find lads like him amongst pilots, astronauts or war correspondents.
  166.  
  167. archtype_WARRIOR = Pacifica
  168. archtypeDesc_WARRIOR = Pacifica doesn't care for men really. She doesn't mind them, but she's not too keen on them either. Most men are no match for her anyway - being a professional sportswoman, she has hardly got started by the time most blokes are already panting for breath. And anyway, a woman knows best about a woman's needs. Well she does, doesn't she?
  169.  
  170.  
  171.  
  172.  
  173.  
  174.  
  175.  
  176.  
  177. outfit_summerdress = Summer dress
  178. outfit_bikini = Bikini
  179. outfit_boss = Business suit
  180. outfit_activist = Punky gear
  181. outfit_seductress = Elegant dress
  182. outfit_free_spirit = Trendy outfit
  183. outfit_scientist = Comfy sweater
  184. outfit_spunky_kid = Jeans
  185. outfit_pacifica = Hippie's outfit
  186. outfit_nurse = Nurse's outfit
  187.  
  188.  
  189. outfit_trunks = Bathing trunks
  190. outfit_blue_jeans = Jeans and T-shirt
  191. outfit_bad_boy = Prole's outfit
  192. outfit_chief = Shirt and tie
  193. outfit_lost_soul = Goths' outfit
  194. outfit_professor = Sweatshirt
  195. outfit_best_friend = Colourful knitted sweater
  196. outfit_charmer = Silk shirt
  197. outfit_swashbuckler = Pilot's uniform
  198. outfit_tom = Stylish outfit
  199.  
  200.  
  201. outfit_underwear = Underwear
  202. outfit_towel = Towel
  203. outfit_naked = Naked
  204.  
  205.  
  206. skill_career0_name = 
  207. skill_career0_desc = 
  208. skill_career1_name = Career 1
  209. skill_career1_desc = 
  210. skill_career2_name = Career 2
  211. skill_career2_desc = 
  212. skill_career3_name = Career 3
  213. skill_career3_desc = 
  214. skill_career4_name = Career 4
  215. skill_career4_desc = 
  216. skill_career5_name = Career 5
  217. skill_career5_desc = 
  218. skill_career6_name = Career 6
  219. skill_career6_desc = 
  220.  
  221. skill_cooking0_name = No Cooking
  222. skill_cooking0_desc = This single can't cook at all!
  223. skill_cooking1_name = Cook
  224. skill_cooking1_desc = Cooking for singles: Simple meals like pasta with tomato sauce.
  225. skill_cooking2_name = Cook well
  226. skill_cooking2_desc = Quick cookery course: For the faster preparation of food
  227. skill_cooking3_name = Cook very well
  228. skill_cooking3_desc = Quick and nutritious - a master cook!
  229.  
  230. skill_cleaning0_name = No cleaning
  231. skill_cleaning0_desc = This single cannot clean!
  232. skill_cleaning1_name = Clean
  233. skill_cleaning1_desc = Now and then, even the most untidy single will have to grab the duster or vacuum-cleaner, or else the chaos will drive them mad.
  234. skill_cleaning2_name = Clean quickly
  235. skill_cleaning2_desc = Simple tricks to finish faster.
  236. skill_cleaning3_name = Clean very quickly
  237. skill_cleaning3_desc = Faster and thorough cleaning for the advanced cleaner.
  238. skill_cleaning4_name = Clean incredibly quickly
  239. skill_cleaning4_desc = Infected with the cleaning bug.
  240.  
  241. skill_repair0_name = No Repair
  242. skill_repair0_desc = This single is unable to repair anything!
  243. skill_repair1_name = Repair
  244. skill_repair1_desc = This single can perform simple mechanical repairs.
  245. skill_repair2_name = Repair well
  246. skill_repair2_desc = For repairing more complicated things.
  247. skill_repair3_name = Repair very well
  248. skill_repair3_desc = Repair things in a jiffy but do a good job - kind on your purse and on your nerves.
  249. skill_repair4_name = Repair excellently
  250. skill_repair4_desc = This single has excellent manual skills!
  251.  
  252. skill_humor0_name = No humour
  253. skill_humor0_desc = This single doesn't know a single joke!
  254. skill_humor1_name = Humour
  255. skill_humor1_desc = Knows the essential basic jokes. 
  256. skill_humor2_name = Quite a sense of humour
  257. skill_humor2_desc = This single always knows a good joke.
  258. skill_humor3_name = A good sense of humour
  259. skill_humor3_desc = A closet stand-up comedian.
  260.  
  261. skill_slacker0_name = No shirker
  262. skill_slacker0_desc = Job performance is up to scratch.
  263. skill_slacker1_name = Shirker
  264. skill_slacker1_desc = Working time is wasted time. This skill enables the single to work shorter hours without any loss of earnings.
  265. skill_slacker2_name = Clever shirker
  266. skill_slacker2_desc = Even shorter working hours with full wages.
  267. skill_slacker2_name = Genius shirker
  268. skill_slacker2_desc = Hardly any work, full wages - every employer's nightmare!
  269.  
  270. skill_flirting0_name = No flirt
  271. skill_flirting0_desc = Nothing ventured, nothing gained!
  272. skill_flirting1_name = Flirt
  273. skill_flirting1_desc = This single knows the basics of flirting. 
  274. skill_flirting2_name = Flirt nicely
  275. skill_flirting2_desc = This will enable the eager-to-seduce single to reach their goal faster.
  276. skill_flirting3_name = Flirt in a sexy way
  277. skill_flirting3_desc = Being a good flirt is a lifestyle!
  278.  
  279. skill_romantic0_name = Not romantic
  280. skill_romantic0_desc = What sunset?
  281. skill_romantic1_name = Romantic
  282. skill_romantic1_desc = This single's repertory includes candlelight and moonlit nights.
  283. skill_romantic2_name = Very romantic
  284. skill_romantic2_desc = Appreciates strong feelings and romantic moments. 
  285. skill_romantic3_name = Extremely romantic
  286. skill_romantic3_desc = A poet of love
  287.  
  288.  
  289. # strings from AppGui.cpp
  290. lifeMode = Simulation mode
  291. buyMode = Shopping mode
  292. buildMode = Building mode
  293. posingMode = Photo mode
  294.  
  295.  
  296. # currency
  297. $ = ┬ú
  298.  
  299. pause = Pause
  300. normalSpeed = Normal speed
  301. highSpeed = High speed
  302. veryHighSpeed = Very high speed
  303.  
  304. wallFadingDown = Walls never displayed
  305. wallFadingUp = Walls always visible
  306. wallFadingAdaptive = Dynamic walls
  307.  
  308. cameraUp = Camera up
  309. cameraDown = Camera down
  310. cameraLeft = Camera to the left
  311. cameraRight = Camera to the right
  312.  
  313. mission = Mission
  314. zoomIn = Zoom in
  315. zoomOut = Zoom out
  316. mainScreen = Main menu
  317. help = Help 
  318. money = Money
  319. inspiration = Inspiration
  320. switchCharacter = Switch character
  321.  
  322. needs = Needs
  323. skills = Skills
  324. character = Personality
  325. apartment = Flat
  326. relation = Relationship
  327. diary = Diary
  328. inventory = Inventory
  329.  
  330. build = Build
  331. wallpapers = Wallpaper
  332. walls = Walls
  333. floors = Floor coverings
  334. doors = Doors
  335. windows = Windows
  336. garden = Garden
  337. roof = Roof
  338. miscellaneous = Miscellaneous
  339.  
  340. livingroom = Living room
  341. kitchen = Kitchen
  342. lighting = Electricity/electronics
  343. workroom = Study
  344. sleepingroom = Bedroom
  345. bathroom = Bathroom
  346. decoration = D├⌐cor
  347.  
  348.  
  349. ###################################
  350. # Bed├╝rfnisse und Quickhelps
  351.  
  352. need_desc = There are eight needs you will have to take care of: hunger, comfort, body (personal hygiene and toilet), energy, fun, relationship, sensuality and surroundings.
  353.  
  354.  
  355. NEED_HUNGER = Hunger
  356. NEED_HUNGERDesc = Hunger can be satisfied with delicious food: a nutritious breakfast in the morning lets you wake up in your own good time, a quick snack from the fridge between meals will sustain you through the day. A complete meal is a solid basis for engaging in longer activities without suffering from hunger pangs.
  357.  
  358. NEED_COMFORT = Comfort
  359. NEED_COMFORTDesc = Singles need a bit of comfort particularly after a long, stressful working day. Hectic activities, even if they are fun, can also be exhausting. A break or a cosy heart-to-heart on the sofa or a relaxing foam bath, and it's gonna be mellow with your fellow.
  360.  
  361. NEED_HYGIENE = Body
  362. NEED_HYGIENEDesc = Personal hygiene and the need to go to the toilet - these are the two bodily needs. Some might withstand the need for personal hygiene, but the call of nature won't go unanswered. By regularly cleaning their teeth and washing their hands, your singles will avoid the embarassing fanning gestures of their flatmates. Take care of their dental, hand and body hygiene. 
  363.  
  364. NEED_TIREDNESS = Energy
  365. NEED_TIREDNESSDesc = If your singles want sleep and relaxation, then what they need is a good night's rest in bed. A nap on the sofa will help too, but not more than one hour a day. 
  366.  
  367. NEED_FUN = Fun
  368. NEED_FUNDesc = Fun is what makes life worth living, and young singles can hardly get enough of it. Their ideas of fun vary: While communicative characters like a good chat, playful singles prefer playing board or computer games.
  369.  
  370. NEED_RELATIONSHIP = Relationship
  371. NEED_RELATIONSHIPDesc = Every single needs relationships based on friendship or romance to be happy. In other words, a relationship, like the body needs, is a composite need consisting of two invisible components - friendship and romance. If one of these components is satisfied, this will immediately affect the relationship value.
  372.  
  373. NEED_LIBIDO = Sensuality
  374. NEED_LIBIDODesc = Another need consisting of two hidden components, in this case sensuality in the narrow sense of the word, and sex. If one of these hidden need components is satisfied, the sensuality value will rise.
  375.  
  376. NEED_APARTMENT = Surroundings
  377. NEED_APARTMENTDesc = This shows how much the inhabitants like their flat. Basic furniture, a lack of the personal touch and a certain degree of filth will lower this value. Better furnishings, more personal touches or some vacuuming will raise it.
  378.  
  379.  
  380. ########################################################
  381. # Beziehung und Quickhelps
  382.  
  383. red_desc = 
  384.  
  385. rel_friendship = Friendship
  386. rel_friendshipDesc = Friendship can be increased by having a little chat about everyday issues or common hobbies. The more friendship points your singles gain, the better they will understand each other. Then they can also have a little flirt every now and then, which can be rather entertaining.
  387.  
  388. rel_romantic = Romance
  389. rel_romanticDesc = For a crush to develop into real love, you should never forget romance! And what could be more romantic than a long heart-to-heart on a mild moonlit night? A candle-light dinner for two? The easiest way to deepen the romance is a romantic conversation, and a declaration of love or a compliment every now and then.
  390.  
  391. rel_erotic = Sensuality
  392. rel_eroticDesc = Whenever two singles start whispering sweet nothings, an erotic tension will develop. Even without a meaningful relationship, your singles may look for adventure and get closer to each other. More sensuality points will enable your singles to get more and more involved with each other.
  393.  
  394. rel_fun = Fun
  395. rel_funDesc = There's nothing like having fun together to form a bond between two people, even if this will only result in a "fun relationship". This may involve an amusing board game, watching the telly together or having witty verbal exchanges.
  396.  
  397. rel_trouble = Trouble
  398. rel_troubleDesc = Whenever your singles start arguing, they are headed for trouble. The main reason for trouble is housework that isn't shared equally. But every relationship has its ups and downs, and every argument clears the air. But beware, each trouble point will be remembered, and as soon as one of the singles has collected more than 10 trouble points, they will move out and be gone for good. 
  399.  
  400. rel_sex = Sex
  401. rel_sexDesc = Here you can collect bonus points depending on the rating your singles award each other in bed.
  402.  
  403.  
  404. char_extroversion1 = Extroverted
  405. char_extroversion0 = Introverted
  406. char_extroversionDesc = Extroverted people are often communicative and active, enthusiastic, happy and adventurous, and they like to be the centre of attention. Introverted people tend to be quieter and more reserved, need more time to themselves and would rather stay in the background than join in group activities.
  407.  
  408. char_playfulness1 = Playful
  409. char_playfulness0 = Down-to-earth
  410. char_playfulnessDesc = Playful characters are imaginative and like change. They are often emotional, unconventional, and interested in art. Down-to-earth people are more conservative and prefer facts to intellectual rumination and fantasies.
  411.  
  412. char_neatness1 = Tidy
  413. char_neatness0 = Messy
  414. char_neatnessDesc = Tidy people are often well-organised as well as conscientious and tend to be ambitious and self-disciplined. Messy people like to take things more easily and try to work as little as possible or not at all.
  415.  
  416. char_friendliness1 = Friendly
  417. char_friendliness0 = Unfriendly
  418. char_friendlinessDesc = Friendly people are helpful, honest, peace-loving, compassionate and trusting. Unfriendly people are often suspicious, selfish, arrogant, inconsiderate and confrontational.
  419.  
  420. char_neurotic1 = Neurotic
  421. char_neurotic0 = Stable
  422. char_neuroticDesc = Neurotic characters tend to behave irrationally, appear nervous, think about themselves far too much, and sometimes get depressed. Emotionally stable people are quiet and balanced and keep a cool head at all times. 
  423.  
  424. chooseSkill = Choose skill
  425. char_stats_titleDesc = 
  426. sellItem = Sell item
  427. releaseItem = Select new item
  428.  
  429. # skill  menu
  430. char_stats_title = Skills
  431. char_stats_name = Name:
  432. char_stats_career = Career:
  433. char_stats_level = Level:
  434. char_stats_income = Income:
  435. char_stats_worktime = Working hours:
  436. char_stats_exp = Experience points:
  437. char_stats_next = Next experience point at: 
  438. char_stats_skillpoints = Skill points:
  439. char_stats_skills = 
  440. char_stats_skillsDesc = 
  441.  
  442. # weekdays
  443. weekday0 = Mon
  444. weekday1 = Tue
  445. weekday2 = Wed
  446. weekday3 = Thur
  447. weekday4 = Fri
  448. weekday5 = Sat
  449. weekday6 = Sun
  450.  
  451. # for icon tooltips
  452. price = Price: %0 ┬ú
  453. repairFrequency = Durability: %0 
  454. repairFrequencyHigh = low
  455. repairFrequencyMiddle = medium
  456. repairFrequencyLow = high
  457. room0 = Any room
  458. room1 = Living room
  459. room2 = Kitchen
  460. room3 = Study
  461. room4 = Bedroom
  462. room5 = Bathroom
  463. room6 = Garden
  464. # room 1 to 5
  465. room15 = Flat
  466. # room 1 to 6
  467. room16 = Flat
  468.  
  469. # strings from main menu screen
  470. guiMainMenuTitle =  Main Menu
  471. guiMainMenuButton1 = Continue
  472. guiMainMenuButton2 = New Game
  473. guiMainMenuButton3 = Load game
  474. guiMainMenuButton4 = Save game
  475. guiMainMenuButton5 = Options
  476. guiMainMenuButton6 = Window mode
  477. guiMainMenuButton6a = Full screen mode
  478. guiMainMenuButton7 = Quit
  479.  
  480. # Saved game 1
  481.  
  482. guiSkillScreenTitle = Skills
  483. guiSkillScreenOk = Finished
  484.  
  485. guiMissionScreenGo = OK
  486.  
  487.  
  488. # strings from character selection screen
  489. guiCharSelectorOk = Continue
  490. guiCharSelectorCancel = Back
  491. guiCharOutfitCustomize = Customise
  492. guiCharOutfitCustomizeDone = Finished
  493.  
  494.  
  495. guiLoadScreenTitle = Load saved game
  496. guiLoadScreenNo = Back
  497. guiLoadScreenUp = Up
  498. guiLoadScreenDown = Down
  499.  
  500. guiSaveScreenTitle = Save game
  501. guiEmptySavegamePostfix = leer
  502.  
  503. guiStartSelectorTitle = Choose start scenario
  504. guiStartSelectorSlotLabel1 = Tutorial
  505. guiStartSelectorSlotLabel2 = Standard game
  506. guiStartSelectorSlotLabel3 = Free game / loft
  507. guiStartSelectorSlotLabel4 = Free game / villa
  508. guiStartSelectorNo = Back
  509.  
  510. # strings from option screen
  511. guiOptionsTitle = Options
  512. guiOptionsYes = OK
  513. guiOptionsNo = Cancel
  514. guiOptionDetailLow = low
  515. guiOptionDetailMid = medium
  516. guiOptionDetailHigh = high
  517. guiOptionOff = off
  518. guiOptionOn = on
  519.  
  520. GuiOptionWarnGfxMem = Warning: You are running out of free video card memory. We recommend reducing resolution, colour depth or environment shadows. Do you wish to continue anyway?
  521. #Warning:\nYour current settings' memory requirements exceed your video card memory. Please reduce resolution, colour depth or environment shadows. Do you wish to continue anyway?
  522.  
  523.  
  524. guiOptionDriver = Driver:
  525. guiOptionResolution = Resolution:
  526. guiOptionColorDepth = Colour depth:
  527. guiOptionObjectDetail = Object details:
  528. guiOptionTextureDetail = Texture detail:
  529. guiOptionCharacterDetail = Character details:
  530.  
  531. guiOptionShadow = Environment shadow details:
  532. guiOptionShadowOff = off
  533. guiOptionShadow1024x16 = low, 16 bit
  534. guiOptionShadow1024x32 = low, 32 bit
  535. guiOptionShadow2048x16 = standard, 16 bit
  536. guiOptionShadow2048x32 = standard, 32 bit
  537. guiOptionShadow4096x16 = high, 16 bit
  538. guiOptionShadow4096x32 = high, 32 bit
  539.  
  540. guiOptionCharacterShadow = Character shadow details:
  541. guiOptionCharacterShadowOff = off
  542. guiOptionCharacterShadowBlobs = simple
  543. guiOptionCharacterShadowStencil = complex
  544.  
  545. guiOptionWindowMode = Full-screen mode:
  546. guiOptionAlwaysInFront = Window on top:
  547. guiOptionWallsTransparent = Walls half transparent:
  548.  
  549. guiOptionSoundQuality = Sound quality:
  550. guiOptionSoundOff = no sound
  551. guiOptionSoundLow = low
  552. guiOptionSoundHigh = standard
  553.  
  554. guiOptionMusicVolume = Music volume:
  555. guiOptionAmbientVolume = Ambient volume:
  556. guiOptionSoundVolume = Sound volume:
  557. guiOptionVoiceVolume = Speech volume:
  558.  
  559. guiOptionScrollSpeed = Scroll speed:
  560. guiOptionRotateSpeed = Rotation speed:
  561. guiOptionScrollInvert = Inverted scrolling:
  562. guiOptionRotateInvert = Inverted camera rotation:
  563. guiOptionFollowMode = Camera tracks characters:
  564. guiOptionCameraReset = Auto camera reset:
  565.  
  566. ott_ambientVolume = Background sounds volume
  567. ott_musicVolume = Game music volume
  568. ott_soundVolume = Game sounds volume
  569. ott_voiceVolume = Conversation volume
  570.  
  571. ott_autonomousCharacters = Autonomous characters take care of their most urgent needs themselves (AI).
  572. ott_followMode = The camera resumes the character tracking as soon as you give new instructions.
  573. ott_keepInForeground = In Windows mode, Singles will always stay on top of other applications.
  574.  
  575. ott_resolution = Image resolution. 800x600 ensures a faster performance for slow video cards. 
  576. ott_objectDetail = Graphic object details. This value can be set to "high" for Geforce 2 and higher. 
  577. ott_characterDetail = Graphic character details. This value can be set independent from your processor's performance. We recommend setting this value to "low" for 1.5 Ghz processors and slower. 
  578. ott_characterShadow = The characters throw simple shadows (blob) or complex shadows (stencil). We recommend using complex shadows for fast processors (2 Ghz and higher) only. 
  579. ott_colorDepth = Screen colour depth. Slower video cards may achieve a faster performance at 16 bit. 
  580. ott_shadowQuality = The resolution of shadows and light effects in the flat (lightmap). The more video memory your video card has, the higher you can set this value.
  581. ott_soundQuality = The sound quality is reduced.
  582. ott_textureDetail = The resolution of surface textures. We recommend setting this value to "medium" for video cards with a video memory of 64 MB and less and to "low" for video cards with a video memory of 32 MB and less. 
  583. ott_wallsTransparent = Walls are displayed half transparent rather than becoming totally invisible.
  584.  
  585. ott_rotateInvert = The camera turns the other way round if you use the middle mouse button..
  586. ott_scrollingInvert = The screen moves the other way round if you use the right mouse button.
  587. ott_scrollSpeed = Accelerates the screen movement when moving the mouse to the screen edges.
  588. ott_tooltip = Display tool tips and quick helps like this one by leaving the mouse on screen elements.
  589. ott_windowMode = The game runs in full-screen mode. If you use the window mode, you can let your Singles run while using another application.
  590.  
  591.  
  592. cameraJumpsToEvents: = Camera jumps to events:
  593. helpAndTooltips: = Help windows and tool tips:
  594. autonomousCharacters: = Autonomous characters:
  595. diaryScreenShots: = Diary screenshots:
  596. screenShotQuality: = Screenshot quality:
  597. guiOptionScreenshotHigh = 
  598. guiOptionScreenshotLow = 
  599. guiOptionScreenshotMid = 
  600.  
  601.  
  602.  
  603. # messageBox
  604. guiMessageBoxYes = Yes
  605. guiMessageBoxNo = No
  606. guiQuit = Quit?
  607. guiQuit2 = Improve skill?
  608. guiAdvanceSkill = Replace saved game?
  609. guiOverwrite = 
  610.  
  611. nextDialog = 
  612. prevDialog = 
  613.  
  614.  
  615.  
  616.  
  617.  
  618.  
  619.  
  620.  
  621. profBOSS0 = -
  622. profBOSS1 = Project manager
  623. profBOSS2 = Departmental head
  624. profBOSS3 = Manager
  625. profBOSS4 = Leader of an affiliate company
  626. profBOSS5 = Board member
  627. profBOSS6 = Chief executive
  628.  
  629. profSEDUCTRESS0 = -
  630. profSEDUCTRESS1 = The company's secret weapon
  631. profSEDUCTRESS2 = Industrial spy
  632. profSEDUCTRESS3 = Government mole
  633. profSEDUCTRESS4 = International secret agent
  634. profSEDUCTRESS5 = Top spy
  635. profSEDUCTRESS6 = Mata Hari
  636.  
  637. profSPUNKY_KID0 = -
  638. profSPUNKY_KID1 = Street photographer
  639. profSPUNKY_KID2 = Photographer for the local paper
  640. profSPUNKY_KID3 = Photo journalist
  641. profSPUNKY_KID4 = Documentary photographer
  642. profSPUNKY_KID5 = Organiser of photo exhibitions
  643. profSPUNKY_KID6 = Star photographer
  644.  
  645. profFREE_SPIRIT0 = -
  646. profFREE_SPIRIT1 = Student of art
  647. profFREE_SPIRIT2 = Feature writer
  648. profFREE_SPIRIT3 = Municipal culture commissioner
  649. profFREE_SPIRIT4 = Restorer
  650. profFREE_SPIRIT5 = Exhibition manager
  651. profFREE_SPIRIT6 = Director of the International Exhibition of Contemporary Art
  652.  
  653. profINNOCENT_GIRL0 = -
  654. profINNOCENT_GIRL1 = Student of fashion design
  655. profINNOCENT_GIRL2 = Style consultant
  656. profINNOCENT_GIRL3 = Fashion expert
  657. profINNOCENT_GIRL4 = Fashion designer
  658. profINNOCENT_GIRL5 = Couturier
  659. profINNOCENT_GIRL6 = Lifestyle avant-gardist
  660.  
  661. profSCIENTIST0 = -
  662. profSCIENTIST1 = Student of biochemistry
  663. profSCIENTIST2 = Post-graduate studying for a doctorate
  664. profSCIENTIST3 = Employee in a biotechnology company
  665. profSCIENTIST4 = Lab manager
  666. profSCIENTIST5 = Professor
  667. profSCIENTIST6 = Nobel Prize winner
  668.  
  669. profACTIVIST0 = -
  670. profACTIVIST1 = Leaflet distributor
  671. profACTIVIST2 = Conservational organisation activist
  672. profACTIVIST3 = Civic action groups speaker
  673. profACTIVIST4 = Party expert for environmental issues
  674. profACTIVIST5 = Environment minister
  675. profACTIVIST6 = Prime minister
  676.  
  677. profNURSE0 = -
  678. profNURSE1 = Nursing auxiliary
  679. profNURSE2 = Orderly
  680. profNURSE3 = Nurse
  681. profNURSE4 = Senior nursing officer
  682. profNURSE5 = Head of a nursing agency
  683. profNURSE6 = Health care lobbyist 
  684.  
  685.  
  686.  
  687. profCHIEF0 = -
  688. profCHIEF1 = Project manager
  689. profCHIEF2 = Departmental head
  690. profCHIEF3 = Manager
  691. profCHIEF4 = Leader of a subsidiary company
  692. profCHIEF5 = Board member
  693. profCHIEF6 = Chief executive
  694.  
  695. profBAD_BOY0 = -
  696. profBAD_BOY1 = Gang member
  697. profBAD_BOY2 = Motorcycle courier
  698. profBAD_BOY3 = Karate teacher
  699. profBAD_BOY4 = Bodyguard
  700. profBAD_BOY5 = Anti-terror specialist
  701. profBAD_BOY6 = Head of a security service
  702.  
  703. profBEST_FRIEND0 = -
  704. profBEST_FRIEND1 = Nursery teacher
  705. profBEST_FRIEND2 = Social worker
  706. profBEST_FRIEND3 = Probation officer
  707. profBEST_FRIEND4 = Hooligan supervision specialist
  708. profBEST_FRIEND5 = Therapist
  709. profBEST_FRIEND6 = Minister for women's issues
  710.  
  711. profCHARMER0 = -
  712. profCHARMER1 = Travelling salesman for brushes and combs
  713. profCHARMER2 = Newspaper subscription salesman
  714. profCHARMER3 = Vacuum-cleaner salesman
  715. profCHARMER4 = Insurance agent
  716. profCHARMER5 = Regional manager
  717. profCHARMER6 = Head of a marketing company
  718.  
  719. profLOST_SOUL0 = -
  720. profLOST_SOUL1 = Busker
  721. profLOST_SOUL2 = Pop singer
  722. profLOST_SOUL3 = Band member
  723. profLOST_SOUL4 = Band leader
  724. profLOST_SOUL5 = Rock star
  725. profLOST_SOUL6 = Rock legend
  726.  
  727. profPROFESSOR0 = -
  728. profPROFESSOR1 = Nerd
  729. profPROFESSOR2 = Network administrator
  730. profPROFESSOR3 = Programmer
  731. profPROFESSOR4 = Hacker
  732. profPROFESSOR5 = Head of a dot com company
  733. profPROFESSOR6 = Richest man in the world
  734.  
  735. profSWASHBUCKLER0 = -
  736. profSWASHBUCKLER1 = Foreign Legionnaire
  737. profSWASHBUCKLER2 = Parachutist
  738. profSWASHBUCKLER3 = Stuntman
  739. profSWASHBUCKLER4 = Crisis specialist
  740. profSWASHBUCKLER5 = Pilot
  741. profSWASHBUCKLER6 = Astronautics senior consultant to the EU
  742.  
  743. profWARRIOR0 = -
  744. profWARRIOR1 = Amateur
  745. profWARRIOR2 = Professional sportswoman
  746. profWARRIOR3 = Top-ranking sportswoman
  747. profWARRIOR4 = British champion
  748. profWARRIOR5 = European champion
  749. profWARRIOR6 = World champion
  750.  
  751.  
  752.  
  753.  
  754. go_Aquarium_name = Aquarium
  755. go_Aquarium_desc = 
  756. go_ArmChairDesign0_name = Designer armchair
  757. go_ArmChairDesign0_desc = 
  758. go_armchairDesign1_name = Designer armchair
  759. go_armchairDesign1_desc = 
  760. go_armchairDesign2_name = Designer armchair
  761. go_armchairDesign2_desc = 
  762. go_armchairDesign3_name = Designer armchair
  763. go_armchairDesign3_desc = 
  764. go_armchairDesign4_name = Designer armchair
  765. go_armchairDesign4_desc = 
  766. go_armchairModern1_name = Modern armchair
  767. go_armchairModern1_desc = 
  768. go_armchairModern2_name = Modern armchair
  769. go_armchairModern2_desc = 
  770. go_armchairModern3_name = Modern armchair
  771. go_armchairModern3_desc = 
  772. go_armchairModern4_name = Modern armchair
  773. go_armchairModern4_desc = 
  774. go_armchairModern7_name = Modern armchair
  775. go_armchairModern7_desc = 
  776. go_ArmchairModern_name = Modern armchair
  777. go_ArmchairModern_desc = 
  778. go_ArmchairOldschool_name = Second-hand armchair
  779. go_ArmchairOldschool_desc = 
  780. go_BathCaseModern_name = Modern bathroom cabinet
  781. go_BathCaseModern_desc = 
  782. go_BathRug_name = Modern bathmat
  783. go_BathRug_desc = 
  784. go_BathsinkModern_name = Modern basin
  785. go_BathsinkModern_desc = 
  786. go_BathtubDesign_name = Designer bath
  787. go_BathtubDesign_desc = 
  788. go_BathtubModern_name = Modern bath
  789. go_BathtubModern_desc = 
  790. go_BathtubOldschool_name = Second-hand bath
  791. go_BathtubOldschool_desc = 
  792. go_BedDesign_name = Designer bed
  793. go_BedDesign_desc = 
  794. go_bedDoubleDesign_name = Designer double bed
  795. go_bedDoubleDesign_desc = 
  796. go_beddoubleModern_name = Modern double bed
  797. go_beddoubleModern_desc = 
  798.  
  799. go_BedDoubleOldschool_name = Second-hand double bed
  800. go_BedDoubleOldschool_desc = 
  801. go_bedModern1_name = Modern bed
  802. go_bedModern1_desc = 
  803. go_bedModern_name = Modern bed
  804. go_bedModern_desc = 
  805. go_bedOldschool_name = Second-hand bed
  806. go_bedOldschool_desc = 
  807. go_BlumenBorder_name = Flowerbed
  808. go_BlumenBorder_desc = 
  809. go_blumenkreis_name = Round flowerbed
  810. go_blumenkreis_desc = 
  811. go_Efeu_name = Ivy
  812. go_Efeu_desc = 
  813. go_EfeuArc_name = Arbour
  814. go_EfeuArc_desc = 
  815. go_EfeuZaun_name = Stone wall
  816. go_EfeuZaun_desc = 
  817. go_bookshelfDesign_name = Designer bookshelf
  818. go_bookshelfDesign_desc = 
  819. go_bookshelfModern1_name = Modern bookshelf
  820. go_bookshelfModern1_desc = 
  821. go_bookshelfModern2_name = Modern bookshelf
  822. go_bookshelfModern2_desc = 
  823. go_bookshelfModern_name = Modern bookshelf
  824. go_bookshelfModern_desc = 
  825. go_bookshelfOldschool_name = Second-hand bookshelf
  826. go_bookshelfOldschool_desc = 
  827. go_BoxingBag_name = Punchbag
  828. go_BoxingBag_desc = 
  829. go_bushEgg_name = Shrub
  830. go_bushEgg_desc = 
  831. go_bushRoundBig_name = Shrub
  832. go_bushRoundBig_desc = 
  833. go_CamaraTripod_name = Camera
  834. go_CamaraTripod_desc = 
  835. go_candleHolderOldschool_name = Second-hand candlestick
  836. go_candleHolderOldschool_desc = 
  837. go_candleHolderDesign_name = Designer candlestick
  838. go_candleHolderDesign_desc = 
  839. go_candleHolderModern_name = Modern candlestick
  840. go_candleHolderModern_desc = 
  841. go_candleHolder3Oldschool_name = Second-hand candlestand
  842. go_candleHolder3Oldschool_desc = 
  843. go_candleHolder5Modern_name = Modern candlestand
  844. go_candleHolder5Modern_desc = 
  845. go_candleHolder3Design_name = Designer candlestand
  846. go_candleHolder3Design_desc = 
  847. go_Carton1_name = Box
  848. go_Carton1_desc = 
  849. go_Carton2_name = Box
  850. go_Carton2_desc = 
  851. go_Carton3_name = Box
  852. go_Carton3_desc = 
  853. go_Carton4_name = Box
  854. go_Carton4_desc = 
  855. go_Carton_name = Box
  856. go_Carton_desc = 
  857. go_ChairComputer1_name = Computer chair
  858. go_ChairComputer1_desc = 
  859. go_ChairComputer_name = Computer chair
  860. go_ChairComputer_desc = 
  861. go_ChairKitchenDesign_name = Designer kitchen chair
  862. go_ChairKitchenDesign_desc = 
  863. go_ChairKitchenModern_name = Modern kitchen chair
  864. go_ChairKitchenModern_desc = 
  865. go_ChairKitchenOldschool_name = Second-hand kitchen chair
  866. go_ChairKitchenOldschool_desc = 
  867. go_chairTemplate_name = chairTemplate
  868. go_chairTemplate_desc = 
  869. go_chairWork1_name = Work chair
  870. go_chairWork1_desc = 
  871. go_chairWork_name = Work chair
  872. go_chairWork_desc = 
  873. go_coffeetableDesign1_name = Designer coffee table
  874. go_coffeetableDesign1_desc = 
  875. go_coffeetableDesign_name = Designer coffee table
  876. go_coffeetableDesign_desc = 
  877. go_CoffeeTableModern_name = Modern coffee table
  878. go_CoffeeTableModern_desc = 
  879. go_CoffeeTableOldschool_name = Second-hand coffee table
  880. go_CoffeeTableOldschool_desc = 
  881. go_computerModern_name = Modern computer
  882. go_computerModern_desc = (Can only be used on a desk)
  883. go_computerOldshool_name = Second-hand computer
  884. go_computerOldshool_desc = (Can only be used on a desk)
  885. go_CurtainModern_name = Modern curtain
  886. go_CurtainModern_desc = 
  887. go_CurtainOldschool_name = Second-hand curtain
  888. go_CurtainOldschool_desc = 
  889. go_CurtainSand_name = Designer curtain
  890. go_CurtainSand_desc = 
  891. go_CurtainBlue_name = Designer curtain
  892. go_CurtainBlue_desc = 
  893. go_DecoSpaceBall_name = Decorative globe, designed by Kl├╢rrpl├╢rr
  894. go_DecoSpaceBall_desc = 
  895. go_DecoSpaceBoard_name = Decorational spaceboard, designed by Zipfelm├╝tz
  896. go_DecoSpaceBoard_desc = 
  897. go_DeleteWall_name = Delete wall
  898. go_DeleteWall_desc = 
  899. go_deskModern_name = Modern table
  900. go_deskModern_desc = 
  901.  
  902. go_doorIndoorOldschool_name = Second-hand interior door
  903. go_doorIndoorOldschool_desc = 
  904. go_doorOutdoorOldschool_name = Second-hand door to the flat
  905. go_doorOutdoorOldschool_desc = 
  906. go_doorOutdoorDesign_name = Designer door to the flat
  907. go_doorOutdoorDesign_desc = 
  908. go_doorGlass_name = Glass door
  909. go_doorGlass_desc = 
  910. go_doorGlass1_desc = Patio door
  911. go_doorGlass1_name = 
  912.  
  913.  
  914.  
  915. go_doubleKommodeDesign_name = Large designer chest of drawers
  916. go_doubleKommodeDesign_desc = 
  917. go_doublekomodeModern_name = Large modern chest of drawers
  918. go_doublekomodeModern_desc = 
  919. go_easel_name = Easel
  920. go_easel_desc = 
  921. go_eckModern_name = Modern corner seat
  922. go_eckModern_desc = 
  923. go_floorCarpet00_name = Laminate flooring, white
  924. go_floorCarpet00_desc = 
  925. go_floorCarpet01_name = Carpeting, beige
  926. go_floorCarpet01_desc = 
  927. go_floorCarpet02_name = Carpeting, light colour
  928. go_floorCarpet02_desc = 
  929. go_floorCarpet03_name = 
  930. go_floorCarpet03_desc = 
  931. go_floorCarpet04_name = Carpeting, sisal
  932. go_floorCarpet04_desc = 
  933. go_floorCarpet05_name = Carpeting, blue 1
  934. go_floorCarpet05_desc = 
  935. go_floorCarpet06_name = Carpeting, blue 2
  936. go_floorCarpet06_desc = 
  937. go_floorCarpet07_name = Carpeting, square in blue
  938. go_floorCarpet07_desc = 
  939. go_floorCarpet08_name = Carpeting, grey 1
  940. go_floorCarpet08_desc = 
  941. go_floorCarpet09_name = Carpeting, grey 2
  942. go_floorCarpet09_desc = 
  943. go_floorCarpet10_name = Carpeting, light yellow
  944. go_floorCarpet10_desc = 
  945. go_floorCarpet11_name = Carpeting, orange
  946. go_floorCarpet11_desc = 
  947. go_floorCarpet12_name = Carpeting, little squares in blue
  948. go_floorCarpet12_desc = 
  949. go_floorCarpet13_name = 
  950. go_floorCarpet13_desc = 
  951. go_floorCarpet14_name = 
  952. go_floorCarpet14_desc = 
  953. go_FloorOldschool_name = Floor, gravel
  954. go_FloorOldschool_desc = 
  955. go_floorPatio_name = Floor, terrace
  956. go_floorPatio_desc = 
  957. go_floorStone1_name = Wooden floor 4
  958. go_floorStone1_desc = 
  959. go_floorTeerdach_name = Bituminous roofing
  960. go_floorTeerdach_desc = 
  961. go_floorTile00_name = Tiles, white with diamonds
  962. go_floorTile00_desc = 
  963. go_floorTile01_name = Tiles, blue diamonds
  964. go_floorTile01_desc = 
  965. go_floorTile02_name = Tiles, beige
  966. go_floorTile02_desc = 
  967. go_floorTile03_name = 
  968. go_floorTile03_desc = 
  969. go_floorTile04_name = 
  970. go_floorTile04_desc = 
  971. go_floorTile05_name = 
  972. go_floorTile05_desc = 
  973. go_floorTile06_name = 
  974.  
  975. go_floorTile06_desc = 
  976. go_floorWood00_name = Parquet flooring, old
  977. go_floorWood00_desc = 
  978. go_floorWood01_name = Wooden floor, weathered
  979. go_floorWood01_desc = 
  980. go_floorWood02_name = Parquet flooring, mahogany
  981. go_floorWood02_desc = 
  982. go_floorWood03_name = Parquet flooring, beech
  983. go_floorWood03_desc = 
  984. go_floorWood04_name = Parquet flooring, beige
  985. go_floorWood04_desc = 
  986. go_floorWood05_name = Parquet flooring, fine
  987. go_floorWood05_desc = 
  988. go_floorWood06_name = Wooden floor, chipboard
  989. go_floorWood06_desc = 
  990. go_floorWood07_name = Parquet flooring, squares
  991. go_floorWood07_desc = 
  992. go_floorWood08_name = Parquet flooring, inlaid
  993. go_floorWood08_desc = 
  994. go_floorWood09_name = Parquet flooring, dark
  995. go_floorWood09_desc = 
  996. go_floorWood10_name = Parquet flooring, light
  997. go_floorWood10_desc = 
  998. go_floorWood11_name = Parquet flooring, dark
  999. go_floorWood11_desc = 
  1000. go_floorWood12_name = Parquet flooring, light wooden planks
  1001. go_floorWood12_desc = 
  1002. go_FlowerBluePot_name = Blue flowered pot plant
  1003. go_FlowerBluePot_desc = 
  1004. go_FlowerpotRose_name = Rose
  1005. go_FlowerpotRose_desc = 
  1006. go_FlowerpotYellow_name = Yellow flowers
  1007. go_FlowerpotYellow_desc = 
  1008. go_flowerTulips_name = Tulips
  1009. go_flowerTulips_desc = 
  1010. go_fridgeDesign_name = Designer fridge
  1011. go_fridgeDesign_desc = 
  1012. go_fridgeModern_name = Modern fridge
  1013. go_fridgeModern_desc = 
  1014. go_FridgeOldschool_name = Second-hand fridge
  1015. go_FridgeOldschool_desc = 
  1016. go_GeschirrspulerDesign_name = Designer dishwasher
  1017. go_GeschirrspulerDesign_desc = 
  1018. go_GeschirrspulerModern_name = Modern dishwasher
  1019. go_GeschirrspulerModern_desc = 
  1020. go_grass_name = Lawn
  1021. go_grass_desc = 
  1022. go_guitarStand_name = Guitar
  1023. go_guitarStand_desc = 
  1024. go_gymMat_name = Sports mat
  1025. go_gymMat_desc = 
  1026. go_Haarbuerste_name = Hairbrush
  1027. go_Haarbuerste_desc = 
  1028. go_hifiModern_name = Modern stereo system
  1029. go_hifiModern_desc = 
  1030.  
  1031. go_Holzdekor_name = Wooden decorative object
  1032. go_Holzdekor_desc = 
  1033. go_hooverStandDesign_name = Designer vacuum cleaner
  1034. go_hooverStandDesign_desc = 
  1035. go_hooverStandModern_name = Modern vacuum cleaner
  1036. go_hooverStandModern_desc = 
  1037. go_hooverStandOldschool_name = Second-hand vacuum cleaner
  1038. go_hooverStandOldschool_desc = 
  1039. go_KaffeeAutomat_name = Decorative coffee maker
  1040. go_KaffeeAutomat_desc = 
  1041. go_KitchenCounter_name = Kitchen cupboard
  1042. go_KitchenCounter_desc = 
  1043. go_kitchenCounterDesign1_name = Designer kitchen cupboard
  1044. go_kitchenCounterDesign1_desc = 
  1045. go_kitchenCounterDesign2_name = Designer kitchen cupboard
  1046. go_kitchenCounterDesign2_desc = 
  1047. go_kitchenCounterDesign_name = Designer sink
  1048. go_kitchenCounterDesign_desc = 
  1049. go_kitchenCounterDesignEck_name = Designer kitchen corner cupboard
  1050. go_kitchenCounterDesignEck_desc = 
  1051. go_kitchenCounterModern1_name = Modern kitchen cupboard
  1052. go_kitchenCounterModern1_desc = 
  1053. go_kitchenCounterModern2_name = Modern kitchen cupboard
  1054. go_kitchenCounterModern2_desc = 
  1055. go_kitchenCounterModern_name = Modern sink
  1056. go_kitchenCounterModern_desc = 
  1057. go_kitchenCounterModernEck_name = Modern kitchen corner cupboard
  1058. go_kitchenCounterModernEck_desc = 
  1059. go_KitchenCounterOldschool_name = Second-hand kitchen cupboard
  1060. go_KitchenCounterOldschool_desc = 
  1061. go_kitchenKommode_name = Kitchen cupboard
  1062. go_kitchenKommode_desc = 
  1063. go_kitchenKommodeDesign_name = Designer kitchen cupboard
  1064. go_kitchenKommodeDesign_desc = 
  1065. go_kitchenSinkOldschool_name = Second-hand sink
  1066. go_kitchenSinkOldschool_desc = 
  1067. go_KitchenTableModern_name = Modern kitchen table
  1068. go_KitchenTableModern_desc = 
  1069. go_KloDesign_name = Modern toilet
  1070. go_KloDesign_desc = 
  1071. go_kommodeDesign_name = Designer chest of drawers
  1072. go_kommodeDesign_desc = 
  1073. go_kommodeDoubleDesign_name = Large designer chest of drawers
  1074. go_kommodeDoubleDesign_desc = 
  1075. go_KommodeOldschool_name = Second-hand chest of drawers
  1076. go_KommodeOldschool_desc = 
  1077. go_komodeModern_name = Modern chest of drawers
  1078. go_komodeModern_desc = 
  1079. go_Kopuli_name = "Haujobb" sculpture
  1080. go_Kopuli_desc = 
  1081. go_LampCeilingDesign_name = Designer hanging pendant lamp
  1082. go_LampCeilingDesign_desc = 
  1083. go_LampCeilingModern_name = Modern hanging pendant lamp
  1084. go_LampCeilingModern_desc = 
  1085. go_lampCeilingModern1_name = Modern hanging pendant lamp
  1086. go_lampCeilingModern1_desc = 
  1087. go_lampCeilingModern2_name = Modern hanging pendant lamp
  1088. go_lampCeilingModern2_desc = 
  1089. go_lampCeilingModern3_name = Modern hanging pendant lamp
  1090. go_lampCeilingModern3_desc = 
  1091. go_LampCeilingOldschool_name = Second-hand hanging pendant lamp
  1092. go_LampCeilingOldschool_desc = 
  1093. go_lampFloorDesign1_name = Designer standard lamp
  1094. go_lampFloorDesign1_desc = 
  1095. go_lampFloorDesign_name = Designer standard lamp
  1096. go_lampFloorDesign_desc = 
  1097. go_lampFloorModern1_name = Modern standard lamp
  1098. go_lampFloorModern1_desc = 
  1099. go_lampFloorModern_name = Modern standard lamp
  1100. go_lampFloorModern_desc = 
  1101. go_LampFloorOldschool_name = Second-hand standard lamp
  1102. go_LampFloorOldschool_desc = 
  1103. go_lampFloorOldStyle1_name = Second-hand standard lamp
  1104. go_lampFloorOldStyle1_desc = 
  1105. go_lampFloorOldStyle_name = Second-hand standard lamp
  1106. go_lampFloorOldStyle_desc = 
  1107. go_LampTableOldschool_name = Second-hand table lamp
  1108. go_LampTableOldschool_desc = 
  1109. go_LampWallDesign_name = Designer wall light
  1110. go_LampWallDesign_desc = 
  1111. go_LampwallModern_name = Modern wall light
  1112. go_LampwallModern_desc = 
  1113. go_LampWallModernRSE_name = Modern wall light
  1114. go_LampWallModernRSE_desc = 
  1115. go_LampWallOldschool_name = Second-hand wall light
  1116. go_LampWallOldschool_desc = 
  1117. go_mikrowelle_name = Microwave
  1118. go_mikrowelle_desc = 
  1119. go_oldchair_name = Second-hand wooden chair
  1120. go_oldchair_desc = 
  1121. go_ovenDesign_name = Designer oven
  1122. go_ovenDesign_desc = 
  1123. go_OvenModern_name = Modern oven
  1124. go_OvenModern_desc = 
  1125. go_OvenOldschool_name = Second-hand oven
  1126. go_OvenOldschool_desc = 
  1127. go_PaintingFlower_name = Painting "Flower"
  1128. go_PaintingFlower_desc = 
  1129. go_PaintingHouse_name = Painting "House"
  1130. go_PaintingHouse_desc = 
  1131. go_Paintingfish_name = Picture "Caught fish"
  1132. go_Paintingfish_desc = 
  1133. go_PaintingSingles_name = Poster "Singles"
  1134. go_PaintingSingles_desc = 
  1135. go_Painting1_name = Painting "Fjord"
  1136. go_Painting1_desc = 
  1137. go_Painting2_desc = Painting "Clouds"
  1138. go_Painting2_name = 
  1139. go_Painting3_name = Painting "Sleeper"
  1140. go_Painting3_desc = 
  1141. go_Painting4_name = Painting "Illuminated Forest"
  1142. go_Painting4_desc = 
  1143. go_Painting5_name = Picture "My lamp construction"
  1144. go_Painting5_desc = 
  1145. go_Painting6_name = Picture "Magda"
  1146. go_Painting6_desc = 
  1147. go_Painting7_name = Picture "Golden Gate"
  1148. go_Painting7_desc = 
  1149. go_Painting8_name = Picture "Prima Ballerina"
  1150. go_Painting8_desc = 
  1151. go_Painting9_name = Picture "Tomato with Flower"
  1152. go_Painting9_desc = 
  1153. go_Painting10_name = Picture "Privacy"
  1154. go_Painting10_desc = 
  1155. go_Painting11_name = Picture "Rose Crystals"
  1156. go_Painting11_desc = 
  1157. go_Painting12_name = Picture "Rose Petals"
  1158. go_Painting12_desc = 
  1159. go_Painting13_name = Picture "Ice Rose"
  1160. go_Painting13_desc = 
  1161. go_Painting14_name = Picture "Pastel-coloured Rose"
  1162. go_Painting14_desc = 
  1163. go_Painting15_name = Picture "Sunflower"
  1164. go_Painting15_desc = 
  1165. go_Painting16_name = Picture "Evil Sunflower"
  1166. go_Painting16_desc = 
  1167. go_Painting17_name = Picture "Dark Movement"
  1168. go_Painting17_desc = 
  1169. go_Painting18_name = Picture "Bloodlust"
  1170. go_Painting18_desc = 
  1171. go_Painting19_name = Picture "Photon Trace"
  1172. go_Painting19_desc = 
  1173. go_Poster1_name = Poster "Happy Mule"
  1174. go_Poster1_desc = 
  1175. go_Poster2_name = Poster "Lost Alone"
  1176. go_Poster2_desc = 
  1177. go_Poster3_name = Picture "Happy Goat"
  1178. go_Poster3_desc = 
  1179. go_Poster4_name = Poster "Pegasus"
  1180. go_Poster4_desc = 
  1181. go_Poster5_name = Poster "Dawn"
  1182. go_Poster5_desc = 
  1183. go_Poster6_name = Poster "Blue Sky"
  1184. go_Poster6_desc = 
  1185.  
  1186. go_PalmGross_name = Large palm
  1187. go_PalmGross_desc = Chilean wine palm
  1188. go_palmModern_name = Potted palm
  1189. go_palmModern_desc = 
  1190. go_Phoenixcanariensis_name = Phoenix Canariensis
  1191. go_Phoenixcanariensis_desc = 
  1192. go_pineapple_name = Pineapple palm
  1193. go_pineapple_desc = 
  1194. go_SugarPalm_name = Sugar palm
  1195. go_SugarPalm_desc = 
  1196. go_Kirschbaum_name = Cherry tree
  1197. go_Kirschbaum_desc = 
  1198.  
  1199. go_caffeeTree_name = Little coffee tree
  1200. go_caffeeTree_desc = 
  1201. go_caffeeTree1_name = Coffee tree
  1202. go_caffeeTree1_desc = 
  1203. go_caffeeTreeBig_name = Coffee tree
  1204. go_caffeeTreeBig_desc = 
  1205. go_Tree_name = Tree
  1206. go_Tree_desc = 
  1207. go_Populus_name = Poplar
  1208. go_Populus_desc = 
  1209. go__name = 
  1210. go__desc = 
  1211.  
  1212.  
  1213. go_Plant1_name = Potted plant
  1214. go_Plant1_desc = 
  1215. go_Plant2_name = Cactus
  1216. go_Plant2_desc = 
  1217. go_Plant3_name = Fern
  1218. go_Plant3_desc = 
  1219. go_Plant4_name = Rubber plant
  1220. go_Plant4_desc = 
  1221. go_showerDesign_name = Designer shower
  1222. go_showerDesign_desc = 
  1223. go_showerModern_name = Modern shower
  1224. go_showerModern_desc = 
  1225. go_showerOldschool_name = Second-hand shower
  1226. go_showerOldschool_desc = 
  1227. go_SinkkitchenOldschool_name = Second-hand sink
  1228. go_SinkkitchenOldschool_desc = 
  1229. go_SinkToiletOldschool_name = Second-hand basin
  1230. go_SinkToiletOldschool_desc = 
  1231. go_SinkToiletModern_name = Modern basin
  1232. go_SinkToiletModern_desc = 
  1233. go_SinkToiletOldSchool_name = Second-hand basin
  1234. go_SinkToiletOldSchool_desc = 
  1235. go_sofaDesign1_name = Designer sofa
  1236. go_sofaDesign1_desc = 
  1237. go_sofaDesign_name = Designer sofa
  1238. go_sofaDesign_desc = 
  1239. go_SofaModern0_name = Modern sofa
  1240. go_SofaModern0_desc = 
  1241. go_SofaModern1_name = Modern sofa
  1242. go_SofaModern1_desc = 
  1243. go_SofaModern2_name = Modern sofa
  1244. go_SofaModern2_desc = 
  1245. go_SofaModern3_name = Modern sofa
  1246. go_SofaModern3_desc = 
  1247. go_SofaModern4_name = Modern sofa
  1248. go_SofaModern4_desc = 
  1249. go_SofaModern5_name = Modern sofa
  1250. go_SofaModern5_desc = 
  1251. go_SofaModern6_name = Modern sofa
  1252. go_SofaModern6_desc = 
  1253. go_SofaModern7_name = Modern sofa
  1254. go_SofaModern7_desc = 
  1255. go_SofaModern8_name = Modern sofa
  1256. go_SofaModern8_desc = 
  1257. go_SofaModern_name = Modern sofa
  1258. go_SofaModern_desc = 
  1259. go_sofaModernCheap_name = Modern sofa
  1260. go_sofaModernCheap_desc = 
  1261. go_SofaOldschool_name = Second-hand sofa
  1262. go_SofaOldschool_desc = 
  1263. go_sofaTemplate_name = Sofa, Template
  1264. go_sofaTemplate_desc = 
  1265. go_SoileDesign_name = Decorative pillar
  1266. go_SoileDesign_desc = 
  1267. go_TableOldschool_name = Second-hand kitchen table
  1268. go_TableOldschool_desc = 
  1269. go_tableKitchenDesign_name = Designer kitchen table
  1270. go_tableKitchenDesign_desc = 
  1271. go_TelephoneModern_name = Modern telephone
  1272. go_TelephoneModern_desc = 
  1273. go_TelephoneOldschool_name = Second-hand telephone
  1274. go_TelephoneOldschool_desc = 
  1275. go_toasterDesign_name = Decorative toaster
  1276. go_toasterDesign_desc = 
  1277. go_ToiletbowlModern_name = Designer toilet
  1278. go_ToiletbowlModern_desc = 
  1279. go_ToiletbowlOldshool_name = Modern toilet
  1280. go_ToiletbowlOldshool_desc = 
  1281. go_TrashCanModern_name = Modern rubbish bin
  1282. go_TrashCanModern_desc = The rubbish bin is used to collect the ever accumulating domestic rubbish that should be taken out regularly.
  1283. go_TrashCanOldschool_name = Second-hand rubbish bin
  1284. go_TrashCanOldschool_desc = The rubbish bin is used to collect the ever accumulating domestic rubbish that should be taken out regularly.
  1285. go_TreadMil_name = Treadmill
  1286. go_TreadMil_desc = 
  1287. go_treppenhaus_name = Staircase
  1288. go_treppenhaus_desc = 
  1289. go_TVdesign_name = Plasma TV
  1290. go_TVdesign_desc = 
  1291. go_tvModern_name = Modern TV
  1292. go_tvModern_desc = 
  1293. go_tvOldschool_name = Second-hand TV
  1294. go_tvOldschool_desc = 
  1295. go_Umbrella1_name = Sunshade
  1296. go_Umbrella1_desc = 
  1297. go_Umbrella2_name = Sunshade
  1298. go_Umbrella2_desc = 
  1299. go_Umbrella3_name = Sunshade
  1300. go_Umbrella3_desc = 
  1301. go_Umbrella_name = Sunshade
  1302. go_Umbrella_desc = 
  1303. go_Umbrellachair_name = Deckchair with sunshade
  1304. go_Umbrellachair_desc = 
  1305. go_wallHandrail_name = Balustrade
  1306. go_wallHandrail_desc = 
  1307. go_WallOldschool_name = Wall
  1308. go_WallOldschool_desc = 
  1309. go_wallPaperBluePattern2_name = Wallpaper "Blue Patterns"
  1310. go_wallPaperBluePattern2_desc = 
  1311. go_wallPaperBluePattern3_name = Wallpaper "Blue Patterns"
  1312. go_wallPaperBluePattern3_desc = 
  1313. go_wallPaperBluePattern4_name = Wallpaper "Blue Patterns"
  1314. go_wallPaperBluePattern4_desc = 
  1315. go_wallPaperBluePattern5_name = Wallpaper "Blue Patterns"
  1316. go_wallPaperBluePattern5_desc = 
  1317. go_wallPaperBluePattern_name = Wallpaper "Blue Patterns"
  1318. go_wallPaperBluePattern_desc = 
  1319. go_wallPaperBlaueSterne_name = Wallpaper ΓÇ₧Stars in BlueΓÇ£
  1320. go_wallPaperBlaueSterne_desc =
  1321. go_wallPaperBones_name = Wallpaper "Bones"
  1322. go_wallPaperBones_desc = 
  1323. go_wallPaperBrick1_name = Brickwork
  1324. go_wallPaperBrick1_desc = 
  1325. go_wallPaperBrick2_name = Brickwork
  1326. go_wallPaperBrick2_desc = 
  1327. go_wallPaperCardboard_name = Wallpaper "Wrapping paper"
  1328. go_wallPaperCardboard_desc = 
  1329. go_wallPaperDestil_name = Wallpaper "Destil"
  1330. go_wallPaperDestil_desc = 
  1331. go_wallPaperFlower2_name = Wallpaper "Flowers"
  1332. go_wallPaperFlower2_desc = 
  1333. go_wallPaperFlower3_name = Wallpaper "Flowers"
  1334. go_wallPaperFlower3_desc = 
  1335. go_wallPaperFlower_name = Wallpaper "Flowers"
  1336. go_wallPaperFlower_desc = 
  1337. go_wallPaperGreen_name = Wallpaper "Clips"
  1338. go_wallPaperGreen_desc = 
  1339. go_wallPaperGrey_name = Wallpaper "Ovals and circles"
  1340. go_wallPaperGrey_desc = 
  1341. go_wallPaperLeafs_name = Wallpaper "Leaves"
  1342. go_wallPaperLeafs_desc = 
  1343. go_wallPaperOldDirty_name = Wallpaper, old
  1344. go_wallPaperOldDirty_desc = 
  1345. go_wallPaperOutside_name = Outer wall
  1346. go_wallPaperOutside_desc = 
  1347. go_wallPaperPaws_name = Wallpaper "Paws"
  1348. go_wallPaperPaws_desc = 
  1349. go_wallPaperPink2_name = Wallpaper "Pink"
  1350. go_wallPaperPink2_desc = 
  1351. go_wallPaperPink_name = Wallpaper "Pink"
  1352. go_wallPaperPink_desc = 
  1353. go_wallPaperRauhfaserBlue_name = Woodchip paper blue
  1354. go_wallPaperRauhfaserBlue_desc = 
  1355. go_wallPaperRauhfaserGreen_name = Woodchip paper green
  1356. go_wallPaperRauhfaserGreen_desc = 
  1357. go_wallPaperRauhfaserRed_name = Woodchip paper red
  1358. go_wallPaperRauhfaserRed_desc = 
  1359. go_wallPaperRauhfaserWhite_name = Woodchip paper white
  1360. go_wallPaperRauhfaserWhite_desc = 
  1361. go_wallPaperRauhfaserYellow_name = Woodchip paper yellow
  1362. go_wallPaperRauhfaserYellow_desc = 
  1363. go_wallPaperRhombus2_name = Wallpaper "Rhombus"
  1364. go_wallPaperRhombus2_desc = 
  1365. go_wallPaperRhombus3_name = Wallpaper "Rhombus"
  1366. go_wallPaperRhombus3_desc = 
  1367. go_wallPaperRhombus_name = Wallpaper "Rhombus"
  1368. go_wallPaperRhombus_desc = 
  1369. go_wallPaperRoyalPattern_name = Wallpaper "Royal Blue"
  1370. go_wallPaperRoyalPattern_desc = 
  1371. go_wallPaperStripes_name = Wallpaper "Stripes"
  1372. go_wallPaperStripes_desc = 
  1373. go_wallPaperSunFlowers_name = Wallpaper "Sunflowers"
  1374. go_wallPaperSunFlowers_desc = 
  1375. go_wallPaperTan2_name = Wallpaper "Grey"
  1376. go_wallPaperTan2_desc = 
  1377. go_wallPaperTan_name = Wallpaper "Grey"
  1378. go_wallPaperTan_desc = 
  1379. go_wallPaperTanAbstract_name = Wallpaper "Abstract"
  1380. go_wallPaperTanAbstract_desc = 
  1381. go_wallPaperTemplate_name = Wallpaper "Template"
  1382. go_wallPaperTemplate_desc = 
  1383. go_wallPaperThickStripe_name = Wallpaper "Broad Stripes"
  1384. go_wallPaperThickStripe_desc = 
  1385. go_wallPaperTiles1_name = Wallpaper "Tiles"
  1386. go_wallPaperTiles1_desc = 
  1387. go_wallPaperTiles2_name = Wallpaper "Tiles"
  1388. go_wallPaperTiles2_desc = 
  1389. go_wallPaperTilesRed_name = Wallpaper "Red Tiles"
  1390. go_wallPaperTilesRed_desc = 
  1391. go_wallPaperVines_name = Wallpaper "Vines"
  1392. go_wallPaperVines_desc = 
  1393. go_wallPaperWood2_name = Wood panelling
  1394. go_wallPaperWood2_desc = 
  1395. go_wallPaperWood3_name = Wood panelling
  1396. go_wallPaperWood3_desc = 
  1397. go_wallPaperWood_name = Wood panelling
  1398. go_wallPaperWood_desc = 
  1399.  
  1400. go_Waschekorb_name = Linen basket
  1401. go_Waschekorb_desc = 
  1402. go_Waschmaschine_name = Washing machine
  1403. go_Waschmaschine_desc = 
  1404. go_water_name = Pool
  1405. go_water_desc = 
  1406. go_WateringCan_name = Watering can
  1407. go_WateringCan_desc = 
  1408. go_WindowModernBig_name = French windows
  1409. go_WindowModernBig_desc = 
  1410. go_WindowOldschoolRound_name = Round window
  1411. go_WindowOldschoolRound_desc = 
  1412. go_WindowModern1_name = Picture window
  1413. go_WindowModern1_desc = 
  1414. go_WindowModern_name = Standard window
  1415. go_WindowModern_desc = 
  1416.  
  1417. go_workTableDesign_name = Designer desk
  1418. go_workTableDesign_desc = 
  1419.  
  1420.  
  1421. ########################################################
  1422. # Fehlermeldungen
  1423. error_mb_title = Sorry, ein ein Fehler ist aufgetreten!
  1424. error_DXT_RESTORE_FAILED = Zu wenig Videospeicher.\nBitte verringern sie die Texturaufl├╢sung und Umgebungsschattendetails oder schlie├ƒen sie andere 3D-Anwendungen.
  1425. error_CREATEDEVICE_FAILED = Initialisierung der Graphikkarte ist fehlgeschlagen. Ihre Graphikkarte unterst├╝tzt ein bestimmtes Feature nicht.
  1426. error_DIRECT3DCREATE = Direct3D Initialisierung ist fehlgeschlagen. Bitte installieren sie DirectX9 von der CD.
  1427. error_generic = Es ist ein interner Fehler aufgetreten. Sollte dieser Fehler wiederholt auftreten, installieren sie Singles neu oder wenden sie sich an den technischen Support. Interne Fehlermeldung:
  1428.